A top-down shooter about holding the line
Final Days is a twin-stick shooter seen from above, where you and your team fight waves of zombie-like mutants. The screen fills with hundreds of enemies at once, so the pressure comes from volume rather than slow, careful encounters. You switch ammo types on the fly and use explosives to thin out a swarm before it breaks through your position. The environments are interactive: you can move objects to slow the horde down and buy yourself a few more seconds. Runs are scored, and there are leaderboards and achievements to chase if that matters to your group.
Playing together
You can play solo, online, over LAN, or in local split-screen for up to 4 players, with online and LAN sessions supporting up to 16 players. Bots fill empty slots, so a small group can still field a full squad. The setup rewards coordination: hold chokepoints, cover each other, and decide who is spending explosives and when. A free demo exists and is fully compatible with the full game, which makes it easy to test a session together before committing.
Modes to choose from
Rendezvous is a campaign of 7 wave-based maps where your base has been overrun and you fight toward an extraction point. Escape pushes you through procedurally generated bunker levels, so no two runs play out the same. Depths sends you back into Site 7 to reclaim the bunker, with something waiting deeper down. Last Stand is endless wave survival across a wide range of maps, and Eradication is endless procedurally generated bunker levels that get harder the deeper you go. There is also a map editor for creating and sharing custom maps, including community-made ones.
Before you start
Expect chaos rather than stealth: enemies arrive in large numbers and the goal is to survive as long as you can, not to clear a level quietly. Decide as a group which mode fits the session — a fixed campaign map, a randomised run, or pure endless survival. The game includes gore and horror themes, and an original soundtrack by Chris Head runs underneath the gunfire.