What Zool Redimensioned is
This is a rebuild of the 1992 Amiga platformer Zool, made from scratch by Sumo Digital Academy with guidance from the original Gremlin Graphics developers. You play the Ninja of the Nth Dimension, jumping, spinning and shooting across eight alien worlds, taking on bosses and trying to stop Krool. There are over 28 platforming challenges in total, and seven of the boss fights have been redesigned for this version. Along the way there are secrets and extras tucked into the levels, plus over 25 achievements to chase.
Two ways to play
The game gives you a choice of two main modes, and that choice sets the tone for the whole run. Redimensioned is the more accessible take, aimed at a smoother modern experience. Ultimate Ninja is the opposite: a genuine hardcore challenge for players who want the difficulty turned up. If you want the original experience untouched, you can also play the Mega Drive version included here. That's a good option if you grew up with it, or if you want to see what the reimagining changed.
Before you start
Expect old-school platforming that will push back. The tags list it as difficult and as a precision platformer, so deaths are part of the deal, especially in Ultimate Ninja mode. The modern quality-of-life options help with that: there's a level select screen, checkpoints and accessibility settings, so you can tune things rather than repeating long stretches. Speed run times are tracked, which gives reason to replay levels once you know them, and every level has secrets worth going back for.
Playing it together
Zool Redimensioned supports Steam's Remote Play Together, which means one person who owns the game can invite friends to join in over a connection. That's the easiest way to get a group involved: pass the controller around, take turns on bosses, or put someone on Ultra Ninja mode and see how far they get.