What Slip & Skid is
Slip & Skid is a physics-based multiplayer racing game where the track keeps changing between rounds. You race, earn points based on your finishing position, and then spend those points on something to drop into the world: a game modifier, an obstacle, a surface change, a trap, and more. Each object can be placed precisely in three dimensions with a controller or a keyboard and mouse, so the same crate can become a devastating trap or a narrow shortcut depending on where it goes. Surfaces include asphalt, ice, dirt, mud, concrete, magma and sand, and cars behave differently on each one. The environment, scenery and music shift during the game depending on which surfaces make up the track at that moment.
Playing together
Up to four players can compete online or in local split screen, with editable rules. Rounds repeat until one player reaches the required score, and to actually win they must then finish first in the following round. Everyone else has a clear job at that point: finish ahead of them, or team up to take them out. Between racing rounds you pick your next addition and place it, so the group is constantly deciding whether to make their own path easier or ruin someone else's. Driving is arcade-style and physics-driven: drifts, boosts, jumps, flips, aerial control for rolls and even driving on walls. You can shove opponents off the track and into traps you or someone else set earlier. Modifiers change the rules mid-game, from bonuses for landing a flip to swapping the start and finish lines or transforming all surfaces.
Before you start
There is no matchmaking system, so you only play in friend lobbies. Alongside multiplayer there is a single player time trial with a ghost to beat on each track, which unlocks an accessory. Vehicles can be customized with accessories, designs and paints unlocked throughout the game and across its modes, and the game tracks statistics such as obstacles placed and content unlocked. The toolset for placing obstacles is simple to use but allows fine positioning, so expect rounds where a well-placed object decides the race as much as your driving does.