Fighting and cooking at the same time
Pizza Bandit is a mission-based third-person PvE shooter where a former bounty hunter picks his guns back up to build the pizza shop he always wanted. Combat happens in tight spaces, so movement matters: time your dodge-rolls, watch your stamina, and look for firing angles while enemy hordes close in. Cooking is not a side activity but a mission objective—fail to complete orders and the mission fails. Every second you spend plating is a second you are exposed, which means the squad has to split attention between holding positions and getting food out.
Playing as a group
You can play solo or join up to three friends for a full squad of four online. Missions scale to your squad size, but the close quarters and friendly fire still demand real coordination. Friendly fire is always on, so watch your lines of fire when the horde pushes you into a corner. Positioning and teamwork decide whether the squad extracts or gets wiped.
Loadouts, gear, and the pizzeria
Each mission starts with a loadout: pick weapons, gadgets, and abilities that shape how you fight. Completing contracts unlocks stronger gear and new build options for tougher missions. Between missions, spend your earnings on the empty pizzeria—upgrade equipment, decorate the space, and turn it into something worth fighting for.
Early Access status
The core combat and mission systems are fully playable right now, and the game is still being expanded. Planned updates include new mission sets, enemy variants, mission modifiers that change rules, difficulty, and environments, plus expanded loadouts and deeper restaurant progression. Development runs alongside the community, and feedback shapes what comes next.