A death-chaplain on a shattered world
33 Days till Extraction is a top-down sci-fi action RPG shooter with roguelike progression, set on a distant planet broken by orbital bombardment. You play a Space Desant death-chaplain, stranded and hunted by spec-ops elites and bounty hunters, with extraction 33 days away. Daylight means death: patrols sweep the surface, so you hunker down in basements and ruins and only come out at night to raid, scavenge, fight, and raise the dead. Runs send you into procedurally generated zones full of unpredictable enemies, events, and rewards, across abandoned installations, military strongholds, and ruined urban zones.
Guns and necromancy together
Combat mixes brutal firepower with unholy abilities. Weapons cover plasma, laser, ballistic, and experimental types, while your powers include necromancy, vampirism, and energy manipulation, plus tech-magic hybrids that blur science and sorcery. You customize a loadout from gear, perks, and powers, building synergies between your weapons and the undead forces you command. Death is not the end: through forbidden rites and battlefield improvisation, fallen fighters can be raised again, so you can experiment, recover, and evolve instead of starting from zero.
Between runs at your base
Between runs you return to your base to construct and upgrade facilities, recruit new fighters with unique traits, prepare loadouts for different playstyles, and unlock long-term progression and new possibilities. The base is your last refuge and the staging ground for the nights ahead. The game is in Early Access and lists Online Co-op among its features.