Hunting ghosts with your group
This is a Ghost is a first-person horror investigation game for one to four players, playable solo or in online co-op. You take contracts in haunted locations, track supernatural activity with your gear, work out which entity you are dealing with, and then craft the right ammunition to banish it. There are 23 entity types to identify and 8 evidence types to gather, and each entity also has a behavior to reveal: vengeful, residual, or lost. Banishing it is only half the job, since each contract also asks you to answer questions about the haunting — identity, year of death, cause of death, favourite room, and bloodstain.
Working as a team
The investigation splits naturally across a group. One player can sweep rooms with the EMF radar, which reads activity up to 50m, while another watches through night vision or the paranormal filter for activity and special events. The L.S.S., motion sensor, and Bobby help reveal entities nearby. There are 16 tools in total, so picking what you carry matters before you head in. Entities fight back with their own abilities: a Demon can possess a player for a few seconds and pull them around or use their weapons, a Banshee screams to immobilize its victim before attacking, and a Siren sings to drain life and energy from nearby players. You can defend yourselves with a shield, incense, or a burning flash, and go on the offensive with a pistol or shotgun. Coordinating who carries what, and who covers whom when an entity strikes, is the core of the co-op experience.
Before you start
There are 12 maps with different atmospheres and sizes, three difficulty levels plus an optional challenge, and 69 possible trap-and-banish outcomes depending on what you are facing. Crafting decides your approach: additives reduce the entity's speed, strength, or overall activity, so the ammunition you build changes how the fight plays out. Photography runs alongside the investigation — 75 unique photos to discover, with value based on rarity and the distance you shot from, up to 12 photos per game, and you can delete weaker ones to reshoot. Progression comes through a reputation merchant who sells new entities, maps, and equipment upgrades as you unlock contract content and difficulty. The game tracks detailed statistics and records speedruns automatically, so repeat runs have something to compare against.