What ScooterFlow is

ScooterFlow is a physics-based freestyle scooter game. You ride skateparks, streets and the mega ramp, linking grinds, jumps and real-life trick combinations. The physics system is built to match real-world scooter movement, so each trick has to be pulled off the way it would work on an actual setup. Learn how the bike behaves and you can chain longer, more creative lines across a park. The game runs in third person and requires a controller.

Riding together

Multiplayer drops you into real-time sessions with other riders. You can join public lobbies or host your own, then ride parks together, link combos, and film lines as a group. It plays like a session at a local park: everyone cruises the same map, trades tricks, and pushes each other to land something new. Public lobbies make it easy to find other people riding, while hosting gives you control over who shows up.

Parks, riders and customization

The maps are 1:1 replicas of real parks, including the Madrid Urban Sports competition park in Spain and New Zealand spots like Washington Way, Knights Stream, Bay Skate and X Air. You can ride as named pro riders including Ryan Williams, Juzzy Carter, Raymond Warner, Kai Saunders and Dakota Schuetz.

Scooter and clothing customization is deep: parts from real brands such as Apex, Ethic, Lucky, Aztek, Madd Gear and Envy, plus over 20 other manufacturers, combined with character clothing options. A replay editor lets you film your runs and cut them into videos of your own lines.

Before you start

Custom maps come from the Discord community — download maps made by other players, or contribute your own, so the map pool keeps growing beyond the built-in parks. The soundtrack mixes indie, rock, hip-hop and rap. Keep the controller handy, since it is required to play.

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