What Lethal Company is about

You are a contracted worker for the Company, and your job is simple: collect scrap from abandoned, industrialized moons and turn it in to meet the profit quota. The cash you earn lets you travel to new moons with higher risks and rewards, or spend it on fancy suits and decorations for your ship. Between runs you can scan any creature you find to add it to your bestiary, so there is a reason to poke around the outdoors as well as the derelict steel and concrete underbellies below. The one rule that never bends: never miss the quota.

How your group plays it together

This is an online co-op game, so you work as a crew. Everyone can go into a moon together, or someone can stay behind on the ship and run support: the radar lets you call out traps to the people inside, and the ship's terminal can open remotely locked doors. The Company store sells tools for the job, including lights, shovels, walkie talkies, stun grenades, and boomboxes, so it pays to talk about who carries what before you set out. The dangers prey on the vulnerable and lonesome, which makes sticking together and keeping contact the core of a run.

What to know before you start

Things get dangerous at night, so the plan is always the same: communicate, carry all valuables back to the ship before it gets too bad, and try not to leave anyone behind. The moons are procedurally generated, so layouts and encounters change between runs and you cannot memorize a route and coast. It is a PvE survival horror with a time management edge — you are balancing the clock, the quota, and how much scrap you can realistically haul out. The game is in Early Access, so expect it to still be taking shape while you play.

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