Mini golf, dungeon rules

Dungeon Golf is mini golf played inside dungeons, presented by the Dungeon Sports Network. You putt a ball through holes filled with lava, traps and monsters, and you can hit the ball with a lute, your fists or your own skeletal leg. The goal is still to finish each hole, but the courses are full of hazards like walls of spikes, swinging axes and buckets of lava. The game also has a Holes In None target for players who want something harder than a regular hole-in-one.

Playing together

You can play solo in the single player story mode, or compete with up to 3 friends online or locally, for up to 4 players in a match. Each player picks one of 8 golfers, from a buff barbarian to a musical frog, and every golfer has their own strengths, weaknesses and a unique powerful ability. Abilities can steer your ball, knock a rival back, swap places with them or clear obstacles. You can also hit another player's ball into traps or out of bounds to gain an advantage. Matches can be customised to change the challenge.

Before you start

Mana powers your special moves. You fill the mana bar by collecting gems, destroying parts of the environment or landing a Perfect shot. Defeating monsters gives you extra shots, and you can complete Challenges to unlock sponsorships, which add extra abilities and perks to your play style. The courses are split across three areas: Goblins in the grand treasure halls of the Mountain Fortress, Fire Golems and lava pits in the Volcanic Forge, and the windy, curse-filled peaks of the Ancient Temple. Full controller support is included for precise putting.

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