Two robots, one pair of legs each
Biped puts you in control of a small bipedal robot, Aku or Sila, and the whole game hangs on a simple idea: you steer each of the robot's two legs separately, using two sticks or the left and right mouse buttons. That means walking is not automatic. You decide where each foot goes, which turns even a flat stretch of ground into something you have to think about. From that base you build up to sliding, operating machinery and cutting wood, all through the same two-input setup. The result is a control scheme that takes a minute to understand and much longer to get genuinely good at.
Playing it with a friend
The game is built around two players working side by side, and the challenges are designed so that neither of you can finish them alone. You have to talk, time your moves and coordinate constantly, which is where the fun comes from: the moments where a plan clicks, and the moments where it falls apart because one of you put a foot in the wrong place. You can play the adventure solo or in co-op, and co-op runs online or through Remote Play Together. Either way, the core loop is the same — read the obstacle, agree on a approach, execute it together.
The journey and what you collect
Your path takes you across the planet through forests, valleys, waterfalls and icy mountains, with each area hiding secrets off the main route. The goal in each region is to find the way through to the planetary beacons, and the paths leading there are full of puzzles that lean on the leg controls. Along the way you gather treasures, which you spend on goofy hats for your robot. Matching your look with your partner is an option, so the two of you can show up to a difficult section dressed identically.
Before you start
Expect a learning curve. The controls are deliberately awkward at first, and the game is tagged as difficult, so early sections will feel clumsy until the two-leg input becomes second nature. It is also tagged family friendly and casual, so the tone stays light even when the puzzles bite. Character customization is available from the start, and once you have cleared the levels, Steam Workshop lets you build your own, share them with the community and play what others have made.