What The Wardrobe is
The Wardrobe is a 2D point-and-click adventure in the tradition of the '90s classics like 'Monkey Island', 'Day of the Tentacle', 'Tony Tough' and 'Sam & Max: Hit the Road'. You play as Skinny, a teen skeleton with an impertinent attitude and a sparkling wit, who was turned into a skeleton and sentenced to live in Ronald's bedroom wardrobe forever after a picnic gone wrong involving two tiny plums and an allergy Skinny didn't know about. Now Skinny has to reveal himself and make Ronald admit his crime, to save his best friend's soul from eternal damnation. The humour is strong, and the game does not shy away from mature and non-politically correct themes.
How it plays
Everything runs on four actions for each hotspot: Look, Pick up, Use and Talk. You click your way through more than 40 hand-illustrated and digitally colored locations, populated by more than 70 characters, collecting inventory objects and solving dozens of clever puzzles. Dialogues come with multiple choices, and many of the funny answers are worth trying just to see what happens. The game is packed with pop culture references, so expect plenty of jokes aimed at movies, cartoons and games of that era.
Playing it together
The Steam version supports Remote Play Together, so one person who owns the game can invite friends along and you can work through the puzzles as a group. Since the game is built around dialogue choices and inventory puzzles, a group can split the decision-making: one person reads the options, another argues for the weird answer, and someone else keeps track of what is still in the bag. Expect plenty of discussion about which object goes where.
Before you start
The game is singleplayer at its core, with the group experience coming through Remote Play Together rather than a built-in co-op mode. It is a 2D, hand-drawn, pixel-flavoured adventure with a great soundtrack and an atmospheric, cartoonish look, so the pace is slow and methodical rather than action-driven. The story deals with death, damnation and adult themes wrapped in comedy, so keep that in mind for who you play it with. Puzzles are the main obstacle: if you get stuck, the answer usually lies in an object you walked past earlier or a conversation you did not finish.