A monster and a snowman
A Good Snowman Is Hard To Build is a Sokoban-style puzzle game where you play a monster who wants to build snowmen. The puzzles are wrapped in a quiet, surreal world with isometric, cartoony art by Benjamin Davis and an original soundtrack by Priscilla Snow. Alan Hazelden, one of the creators of Sokobond, designed the puzzles, so expect clean, considered challenges rather than random ones. The game carries a relaxing, atmospheric mood, though the puzzles themselves are listed as difficult.
Playing together
Steam lists Remote Play Together for this game, which lets friends join in over a stream of your session. The store text does not describe a co-op mode or multiplayer rules, so treat it as a way to share the experience rather than a separate team mode. Whoever owns the game can host, and others can watch and take part through the Remote Play Together feature.
Before you start
The game is tagged as minimalist, abstract, and post-apocalyptic, so the setting is stylized rather than realistic. It is also tagged as casual and family friendly, but the difficult tag means the puzzles can take real thought. Expect a Sokoban foundation: moving objects into place to solve each puzzle, with exploration of an open world between them.