Run a retro game shop, day by day
Gamestonk Simulator puts you behind the counter of an old-school video game store. Each day brings new customers, new offers, and new decisions about what to buy and where to put it. You serve people at the checkout, keep the shelves stocked, and get orders out on time. Customers who wait too long lose patience and walk out, so the pace matters as much as the prices. The store grows with you: expand the floor, add shelves, and rearrange the layout so people can get through quickly.
Every morning The Truck shows up with offers — bonuses on some genres, discounts on others, store rating boosts and more. Reading what your shop actually needs before you spend is the core of the loop. Money earned goes back into stock, space, and staff.
Collecting, orders, and the streets
A big part of the game is hunting down retro titles. Each one carries its own traits, rarities, and collector-grade properties: plain plastic cartridges, sealed copies, complete-in-box sets, signed editions, imports from Japan, and ultra-rare Galactic editions. Anything you find can go on the shelves and add to your archive.
Beyond the counter, special orders come from the street. Head out, find a passerby who wants specific games, deliver them, and you get paid plus a surprise suitcase. It's a way to move stock that isn't selling and to bring in cash when the register is thin. Thieves also wander in — you catch them with a bat or slippers, and better weapons raise the chance they drop something worth keeping.
Two ways to play, and co-op
Survival Mode starts you with your grandfather's dusty, chaotic shop, the last one left in a world run by online megacorps. You have to turn it into a thriving business before it goes under. Retros you collect carry over between runs even after you lose, and you can spend them on permanent power-ups, so failed runs still move you forward.
Tycoon Mode drops the permadeath entirely. No game over, no pressure — expand at your own pace, hire your dream team, and chase profit. Employees work the shop for you either way, so hiring is how you scale up once the day-to-day gets too much for one person.
The game supports online co-op, so you and friends can share the shop, split the work, and argue about what to stock. Expect a colorful, first-person, pixel-packed management game with a parody streak — the game title references in the shop are meant to crack you up.