A board game with RPG fights on top

Dokapon Kingdom: Connect is a party game built on a big board. You spin a roulette to move, land on spaces, and deal with whatever is there: monsters, shops, towns, or other players. Fighting happens in turn-based combat, so everyone takes their turn and the outcome comes down to your stats, gear, and a bit of luck. The setup is simple on purpose — the fun comes from where you land and what you do about it.

The story gives the whole thing a greedy streak. Monsters showed up in Dokapon Kingdom, towns got attacked, the economy fell apart, and the King wants someone to retake the towns so taxes start flowing again. Whoever collects the most gets the Princess' hand in marriage and the throne. Nothing is off the table, and that tone carries into how you play against each other.

Playing with your group

The game supports online play against friends, plus Remote Play Together for sharing a session. Up to four players can play locally on one setup. Everyone is competing for the same prize, so cooperation lasts exactly as long as it suits you — you can team up to clear a monster, then turn around and rob the person who helped you.

Items matter as much as combat. You can buy gear in shops or steal it from others, and using the right item at the right moment is often worth more than a strong attack. Between the board movement, the fights, and the item play, there is plenty of room to scheme against the people you came in with.

Modes, jobs, and the map

There are five game modes to pick from: Normal, Story, Shopping Race, Kill Race, and Town Race. Each one pushes the group toward a different way of scoring, so you can switch things up between sessions instead of running the same match forever.

The kingdom spans seven continents, which gives the board a lot of ground to cover and a lot of ways to end up somewhere you did not plan to be. Your character picks from 11 job classes — Warrior for melee, Magician for spells, and others in between — and earns experience points to level up. Classes change how you handle fights, so a group with mixed jobs plays out differently from a group where everyone picked the same one.

Before you start

Expect a long session. Between turns, fights, and shopping, a full match takes time, so plan accordingly. Also expect betrayal: the game is built around players undercutting each other, and the King's reward only goes to one person. Going in with a group that enjoys that kind of rivalry makes it land better than a group that wants to cooperate the whole way.

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